Welcome back to Android Apps Weekly! Here are your headlines from the last week:
An enterprising group of developers have figured out how to port elite Oculus Rift games to the HTC Vive. As such, two games have been ported and they both appeared to work rather well. As indicated by Polygon, the game really played better on the Vive which we discovered intriguing. You likewise should claim the Oculus Rift version of the game before the Vive version will work.
Google Play Music is apparently going to dispatch their podcast platform on April 18th. Clearly, there was a banned email sent to NPR which was then spilled to the overall population. Regardless, the podcast platform will be an appreciated expansion and expecting the the leaked emails are correct, we’ll see it live on the 18th.
Mojang has reported that Minecraft: Pocket Edition is going cross- platform through an extra to the game called Minecraft: Realms. The idea is to get everybody from each platform on the same version of Minecraft so we would all be able to play together, regardless of what system we’re rocking. The open beta is out now with no indication on a release date.
Two months ago, Google announced that their Safe Browsing initiative would do away with phony download buttons and deceptive ads. This last week, the company finally made good on that promise and these new features should be rolling out to everyone. Once it’s done, it should be a cold day in hell before you see another fake download button. Two months back, Google reported that their Safe Browsing activity would get rid of fraud download catches and tricky promotions. This last week, the organization at long last followed through on that guarantee and these new components ought to be taking off to everybody. When it’s set, it ought to be a frosty day in hellfire before you see another fake download catch.
Miitomo is having one serious discharge on flexible. The application at this moment sits with more than four million downloads, or around 370,000 downloads each day and makes about $280,000 consistently. Around 80% of most of that is iOS customers which raises the old verbal confrontation as to which stage is extremely for diversion engineers. In any case, the application is doing amazingly well.
Miitomo is having a hell of a release on mobile. The application as of now sits with more than four million downloads, or around 370,000 downloads every day and makes about $280,000 every week. Around 80% all of that is an iOS user which brings up the old debate as to which platform is actually better for game developers. In any case, the application is doing amazingly well.